In short you have to create games and create game reports to get more research points. To explore another topic, you have to click on yourself, select new research and then click on new topic and choose what genre you want to explore. As far as I know only 4 topics are shown during research that can be explored, so you have to choose what you
- Merged "off the market" message for co-games - Slightly tweaked the co-dev request waiting process - More messages are now "delocalized" - The "similar genre" event won't occur more than twice for the same game anymore - Better version comparison - Updated Turkish translation - Fixed co-dev requests appearing while doing contract work
But despite that, I've found that many of the mods from as far back as 2014 seemed to work just fine for me. As for me, I personally use UltimateLib, Percentager-Slider Focus Percentages, GDT Expansion Pack, Enhancement Mod, Expansion Mod [V1.0], Extended GDT 1.6.3.2, GDTTechStoryQuests, Hints, CompetitorMod, Increased Topic Visibility, Learn
First, in City Game Studio you can manage several studios where mad game tycoon/game dev tycoon allows you to manage only one. Game genres and themes. For example, in game dev tycoon we cannot create a zombie game if we have not discovered it before. Meaning, when I play it, if I don't have my favorite game theme, I start a new game.
Regardless of spending 2 Mil the game only gave me Lv. 1 employees. Makes no sense to me. Unless the game is designed to hire 4 shit devs at the start then wait for how long to replace them? What if I don't want to do that? Secondly, reviews. I understand the game can have the perfect sliders but it won't get good ratings.
. This mod adds 102 new topics to your game, expanding the list found in the original game by over 200%! Fully compatible with all other 7G Game Dev Tycoon mods, of which there are now 2 total. Requirements: "gdt
However when making a sequel, always make it on a new engine so always have a rotating carousel of games you can make sequel of on every new engine. 3. Console wars - When you have the option to research multi console games, do it. It can bring extra revenue, however watch your costs. The second you can research improved multi console games, do it.
I just took a quick count on the wiki. There are 17 topics in total which work well with the RPG-genre. Out of this 17, a total of 8 topics are unsuited for a young audience. Meaning, developing on the pc for mature players gives you nearly double the amount of topics to work with, as a rpg-company.
Move your mose over to Library, then click games. Look for Game Dev Tycoon and right click. Select View Forum. This should take you to Game Dev Tycoons' Forums. Make sure you read the sticky topics, and try to search for your question before you post. #3.
In short you have to create games and create game reports to get more research points. To explore another topic, you have to click on yourself, select new research and then click on new topic and choose what genre you want to explore. As far as I know only 4 topics are shown during research that can be explored, so you have to choose what you
game dev tycoon new topics